I am a videogame developer by trade, but I like to spend my leisure time writing games criticism. You can find my favourite/most current work here.
I graduated from SFU’s SIAT, which is an experimental program intended to target the emerging intersection between computing, design, and Art with a capital ‘A’. Though primarily a programmer, I am also a sort of prototype for a new kind of creative professional who understands every facet of new media projects and how they interrelate. If you’re curious about my experiences in SIAT you should check out my weird/interactive university portfolio! Its pants are notable for their fanciness.